Las mujeres en los videojuegos League of Legends y Valorant en Colombia del año 2019 al 2020 Thesis

short description

  • Undergraduate thesis

Thesis author

  • Santos Ospina, Laura Karina

abstract

  • This multimedia special presents the research that was carried out during the years 2019 and 2020 through the video game platforms, League of Legends and Valorant, previously mentioned and through interviews on the role of women as 'gamer' within the video games and on how the community of said games behaves with respect to them. In addition, scenes of machismo and harassment are exposed which they experience every day within these platforms.

publication date

  • December 7, 2021 9:25 PM

keywords

  • bullying
  • harassment
  • league of legends
  • sexism
  • valorant
  • videogames
  • women

Document Id

  • f68a416b-a047-41ae-bfa8-b0ffb093fce6